(1)做一個茶壺
#include <stdio.h>
#include <GL/glut.h>
void display()
{
glClear(GL_COLOR_BUFFER_BIT); 清畫面
glutSolidTeapot(0.3); 大小為0.3的茶壺
glutSwapBuffers();
}
int main(int argc, char **argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE);
glutCreateWindow("Week02 Hello World Triangle");
glutDisplayFunc(display);
glutMainLoop();
}
(2)讓茶壺變色-利用 Color3f 調色
#include <stdio.h>
#include <GL/glut.h>
void display()
{
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(1,0,0); 選擇色彩顏色RGU / 255.0
glutSolidTeapot(0.3);
glutSwapBuffers();
}
int main(int argc, char **argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE);
glutCreateWindow("Week02 Hello World Triangle");
glutDisplayFunc(display);
glutMainLoop();
}
(3)讓茶壺變色-利用 Color3ub 調色
#include <stdio.h>
#include <GL/glut.h>
void display()
{
glClear(GL_COLOR_BUFFER_BIT);
///glColor3f(1,0,0);
glColor3ub(248, 100, 200); 選擇色彩顏色RGU
glutSolidTeapot(0.3);
glutSwapBuffers();
}
int main(int argc, char **argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE);
glutCreateWindow("Week02 Hello World Triangle");
glutDisplayFunc(display);
glutMainLoop();
}
(4)讓背景變色
#include <stdio.h>
#include <GL/glut.h>
void display()
{
glClearColor(68/255.0, 50/255.0, 100/255.0, 1);
glClear(GL_COLOR_BUFFER_BIT);
///glColor3f(1,0,0);
glColor3ub(248, 100, 200);
glutSolidTeapot(0.3);
glutSwapBuffers();
}
int main(int argc, char **argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE);
glutCreateWindow("Week02 Hello World Triangle");
glutDisplayFunc(display);
glutMainLoop();
}
(4)利用點線面來畫一個三角形
#include <stdio.h>
#include <GL/glut.h>
void display()
{
glClearColor(64/255.0,0,128/255.0,1);
glClear(GL_COLOR_BUFFER_BIT);
glBegin(GL_POLYGON);
glColor3ub(0,100,168); glVertex2f(-1,-1);上色
glColor3ub(0,168,200); glVertex2f(+1,-1); 代表頂點位置
glColor3ub(0,100,168); glVertex2f(0,1);
glEnd();
glutSwapBuffers();
}
int main(int argc, char **argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE);
glutCreateWindow("Week02 Hello World Triangle");
glutDisplayFunc(display);
glutMainLoop();
}
#include <GL/glut.h>
void display()
{
glClearColor(64/255.0,0,128/255.0,1);
glClear(GL_COLOR_BUFFER_BIT);
glBegin(GL_POLYGON);
glColor3ub(0,100,168); glVertex2f(-1,-1);上色
glColor3ub(0,168,200); glVertex2f(+1,-1); 代表頂點位置
glColor3ub(0,100,168); glVertex2f(0,1);
glEnd();
glutSwapBuffers();
}
int main(int argc, char **argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE);
glutCreateWindow("Week02 Hello World Triangle");
glutDisplayFunc(display);
glutMainLoop();
}




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